AI Insights · Timothy · October 2023
Top 5 io Games on Android in Europe: Q3 2023 Performance
Explore the performance of the top 5 io games on the Android platform in Europe during the third quarter of 2023, based on data from Sensor Tower.
During the third quarter of 2023, the top 5 io games on the Android platform in Europe demonstrated notable performance trends. According to data from Sensor Tower, here's how these games fared in terms of weekly downloads, revenue, and active users.
Snake.io - Fun Snake .io Games experienced a peak in weekly downloads of approximately 305K in early August, but saw a decline towards the end of September, reaching around 132K. Its weekly revenue showed a similar trend, peaking at about $598 in late July before dropping to around $323 by the end of September. The game maintained a high number of weekly active users, starting at approximately 3.4M and ending the quarter at around 2.3M.
Paper.io 2 saw a rise in weekly downloads, reaching a peak of about 219K in late July. However, downloads dipped to approximately 150K by mid-September before climbing back up to 175K at the end of the quarter. The game's weekly revenue showed an upward trend, peaking at around $2.5K in the last week of September. Weekly active users for Paper.io 2 fluctuated slightly, ending the quarter at around 655K.
Hole.io had varied weekly download numbers, peaking at approximately 188K in late August before dropping to around 76K by the end of September. Its weekly revenue fluctuated but generally trended downward, ending the quarter at about $947. Weekly active users for Hole.io started strong at approximately 916K and ended at around 772K.
State.io — Conquer the World saw a peak in weekly downloads of about 150K in late August, then a decline to around 68K by mid-September. The game's weekly revenue peaked at approximately $1.3K in late August before declining to around $675 by the end of September. Weekly active users for State.io started at approximately 476K and ended the quarter at around 304K.
Worms Zone .io - Hungry Snake experienced significant fluctuations in weekly downloads, peaking at around 196K in late August before settling at around 74K by the end of September. Its weekly revenue peaked at about $1.3K in late July and showed some fluctuations, ending the quarter at around $1.2K. The game showed a steady increase in weekly active users, peaking at around 1.3M in late August and ending the quarter at approximately 870K.
For more detailed insights and data, visit Sensor Tower.